#include <bits/stdc++.h>
#include <ext/pb_ds/assoc_container.hpp>
#include <ext/pb_ds/tree_policy.hpp>
#include <ext/pb_ds/priority_queue.hpp>
//#pragma GCC optimize("O3")
//#pragma GCC target("sse4")
//#pragma GCC target("avx2")
#define deb(x) cout << #x << " = " << x << "\n"
#define all(x) (x).begin(), (x).end()
#define len(x) (int) x.size()
#define lsb(x) (x) & -(x)
#define l(x) (x << 1) + 1
#define r(x) (x << 1) + 2
#define v(x) (int)(x - 'a')
#define xx first
#define yy second
#define mp make_pair
#define pb push_back
#define lb lower_bound
#define ub upper_bound
using namespace std;
using namespace __gnu_pbds;
typedef long long ll;
typedef long double ld;
typedef pair <int, int> pii;
typedef pair <ld, ld> pld;
typedef pair <ll, ll> pll;
template <class T1, class T2 = less <T1>> using pb_heap = __gnu_pbds::priority_queue <T1, T2, binary_heap_tag>;
template <class T1, class T2 = null_type, class T3 = less <T1>> using pb_map = tree <T1, T2, T3, rb_tree_tag, tree_order_statistics_node_update>;
template <class T1, class T2 = null_type, class T3 = hash <T1>> using pb_umap = gp_hash_table <T1, T2, T3>;
template <class T1, class T2, class T3 = hash <T1>> using umap = unordered_map <T1, T2, T3>;
template <class T> using uset = unordered_set <T>;
template <class T> using vec = vector <T>;
const ll infll = numeric_limits <ll>::max() >> 1;
const int inf = numeric_limits <int>::max() >> 1;
const int N = 2e5 + 1;
int n;
struct Graph {
int dep[N];
vec <int> adj[N];
} graph;
void input()
{
cin >> n;
for (int i = 2; i <= n; ++i) {
int p; cin >> p;
graph.adj[p].pb(i);
}
}
int dfs(int u, int h = 1)
{
graph.dep[u] = h;
int res = inf;
for (int v: graph.adj[u]) {
res = min(res, dfs(v, h + 1));
}
if (graph.adj[u].empty()) {
res = min(res, h);
}
return res;
}
void solve()
{
int ans = dfs(1);
cout << ans << "\n";
for (int i = 1; i <= n; ++i) {
cout << min(ans, graph.dep[i]) << " ";
}
cout << "\n";
}
int main()
{
ios_base::sync_with_stdio(false);
cin.tie(0), cout.tie(0);
input();
solve();
}